Ken Levine, creative director of developer Irrational Games, doesn't shy away from setting big goals. "We want to redefine wh
...
Read this preview
(indexed the 16/03/2008)
No, it's not you. Technically speaking, and thanks to the corporate miracle of "everything-everywhere-every time," we inhabit
...
Read this preview
(indexed the 16/03/2008)