The premise is the same: simple critters, complicated combat. Squirmy soldiers still fight dirty with oddball ordnance (inclu
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(indexed the 14/03/2008)
This game actually slows down time. Its characters move at the speed of Elmer's glue. Its central gimmick (building forts) st
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(indexed the 14/03/2008)
While Forts has plenty of Worms' personality--and tons of goofy annelids ready to dish out hot death to the enemy--this take
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(indexed the 14/03/2008)
I have no idea how many hours I spent playing Worms II online on the PC. My guess is the number is probably in the thousands.
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(indexed the 14/03/2008)