When a development team uses favorite film sequences as inspiration for the games it makes, it is perhaps inevitable that cer
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(indexed the 16/03/2008)
Prepare for the true story behind Black's creation: "We had just come out of a meeting where we had a massive argument for fo
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(indexed the 16/03/2008)
"We want to give you the feeling of what it's like to be shot at," Criterion's Alex Ward tells me with a cheeky grin before I
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(indexed the 16/03/2008)
Criterion, the Brits behind car-crunching classic Burnout, are addicted to danger. "If we stand for anything," admits Produce
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(indexed the 16/03/2008)
Once upon a time (which happened to be a little over a year ago), a group of friends took a trip from Great Britain to Nevada
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(indexed the 16/03/2008)
You've no doubt heard of Rockstar, and you probably own a few Electronic Arts games in your library -- but who are Criterion?
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(indexed the 16/03/2008)
Before Criterion had a first-person shooter, it had a goal and a marketing mantra. The goal was to create a shooter that real
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(indexed the 16/03/2008)