Realms of the Haunting is a point-and-clickadventure game developed and published by Gremlin Interactive, released in 1997 for Windows 95. This is a single-player game.
This game was well-received by critics for its originality and the quality of the graphics within the game. The storyline is extremely interesting and captivating.
Realms of the Haunting features a unique fusion of first-person shooter and point-and-click adventure gameplay elements. The game takes place in a 3-dimensional world, in which the player explores locations and battle demons from a first-person perspective.
At the same time, the game features a floating cursor with which to interact with the game world, such as to examine objects or pick up items. Like most point-and-click adventures, the game features many inventory-based puzzles.
And like many CD-ROM based games of the late 1990s, Realms of the Haunting features extensive use of full-motion videocutscenes, which utilize live-action actors.
Realms of the Haunting has easily over 40 hours of content and includes many different universes to travel, and has deep plot which involves multiple sides trying to drive their own causes.
The game takes place in England, present day. You play Adam Randall, a young man who has been plagued by nightmares of an evil house ever since his father died some six months before.
Some weeks after his father s death, Adam was visited by a priest named Elias Camber, who informed him that his father, who was a pastor, had sent him a series of letters before his death concerning some disturbing events taking place at a house in his parish.
He also sent Camber a box containing stone fragments which Adam senses have some sort of power. The mystery intensifies when Adam does a little research and discovers there is no priest named Elias Camber, and when his dreams become even more disturbing he finally decides to journey to the house and try to sort out just what s going on.
When you enter the mansion you soon learn that it is not only infested with demons and evil spirits, but that the mansion itself is built over an old Satanic temple and the priest who sent you there is in fact a five-hundred year old French sorcerer trying to bring about the end of the world.
You are soon joined by a helpful young psychic and aided by the ghost of a defeated knight. You'll also start a grudge with an ex-demonking as well as be chased around by the Antichrist-in-training.
All these characters are compelled to speak in cryptic pseudo-mystical mumbo-jumbo, but even so they somehow seem to get across the point that you're some kind of Chosen One who is supposed to sort out the whole sorry mess.
The situation is even more surreal as you travel to different realms of existence via gateways located in the mansion, chat with a variety of supernatural entities via FMV sequences, learn the real secret behind life the universe and everything, and of course do your best to stop or at least delay the end of the world.