Worms Armageddon


Worms Armageddon is an artillery and turn-based strategy game developed by Team17 and published by MicroProse, released in 1999 for Windows, Dreamcast, PlayStation, Nintendo 64 and Game Boy Color. It is a single-player and multiplayer game.

This game is part of the Worm series, and was quite well-received by critics and was praised for its originality, it also features plenty of new elements concerning the gameplay and the weapons available within the game. It is also a pleasant and easy game.

You will control a team of up to eight worms in combat against opposing teams, with each team moving in sequence (which is determined randomly) across two-dimensional terrain.

During a single-turn, a team can only move one of its worms (unless the select worm item is used). Worms can walk and jump, as well as (when the proper items are available) swing by rope, parachute, teleport and bungee.

The traditional matches have the same objectives, that is to say to defeat all opposing teams by killing their worms, although in the campaign some missions have other objectives (such as collecting a specific crate).

Each worm begins the round with a specific amount of health (which is predefined by the chosen game options or by scripting in campaign levels). When hit with a weapon, the worm will lose health depending on the power of the weapon and the directness of the hit.

And a worm can be killed either by having its health reduced to zero by being knocked into the water around and below the level.

To defeat your enemies you will use several weapons; the game provides a wide variety of weapons like melee, projectile, and explosive weapons (shotgun, bazooka, hand grenade, etc.). In a normal match all team begins with the same weapons. Depending on game options, additional weapons may randomly fall onto the terrain airdropped and teleported crates.

Concerning the multiplayer it allows you to select which teams participate in the battle (including number of worms and handicaps), which options and weapons are used and the level to be played upon. The matches can use any combination of human and computer teams, provided at least one team is human.

Additionally multiple worms teams can form an alliance for the match by selecting the same team color, they will still operate separately in movement rotation but share weapons and score. If multiple human players are using the same computer, the game functions in a hotseat mode.

In Worms Armageddon you have several levels of customizability outside of direct gameplay options. The game offers players ability to create their own custom teams. Each team has its own name and includes eight individual named worms.

The player can also change the team s special weapon, grave marker, flag, victory fanfare, and voice set, and you can import new ones.


Worms Armageddon

PC

Developper : Team 17 | Editor : Microprose Software
Genre : Strategy
Rank : 91% (by 1 magazine)

Review (1) | Cheat (4) | Guide (1) |

Nintendo 64

Developper : Atari (Infogrames) | Editor : Atari (Infogrames)
Genre : Strategy
Rank : 77% (by 1 magazine)

Review (1) | Cheat (1) | Guide (1) |

Gameboy

Developper : Team 17 | Editor : Atari (Infogrames)
Genre : Strategy

Cheat (2) |

Playstation

Developper : Team 17 | Editor : Ubisoft
Genre : Strategy

Cheat (2) |
Worms Armageddon

Dreamcast

Developper : Team 17 | Editor : Microprose Software
Genre : Strategy
Rank : 78% (by 1 magazine)

Review (1) | Cheat (3) | Guide (1) |


Worms Armageddon reviews

While this game may look cute, it is in fact as sophisticated and enjoyable as the very best strategy games out there.
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